Holiday Candle in Blender 3.0 with Shadow Catcher
🕑 Added 2021-12-03 04:31:17 +0000 UTCHey everyone,
I had a question today over on my Discord about how to render glass with liquid. And in explaining it, I thought it would give me a great chance to show how simple it is to create a holiday candle. And I used Blender 3.0 and some new rendering tricks, including using the shadow catcher feature to render reflections and shadows.
The glass is from the KO-FreeMats KPACKS that comes with KIT OPS FREE and KIT OPS PRO. It's a nice universal glass that works great in both EEVEE and Cycles.
I've included the file here if you want to take a look.
Comments
Richard Osborn
Superb tutorial! So many subjects covered. Particularly liked the shadow catcher setup at the end - thanks!
Lonnon Foster
The Weld modifier before the Bevel is a fantastic trick. I vaguely remember you using that in a past video, but I'd totally forgotten it. I wrote it down this time, because I run across this problem *all the time*, and it's wonderful to have a simple fix for it. Thanks!
Tolga Katas
nice work!