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Reduced values

🕑 Added 2018-02-23 12:40:22 +0000 UTC

Comments

Syvaron

They still increase stats by 1.5 for large; 2 for giant(they enable you to select size in the dropdown), but I disabled most size related stuff( access to portals, arena fights etc.) for now, because I think that mechanic was unneccessary. (havent deleted everything yet, because Im still not sure if I change it back)

Secured Party

I started playing version 5.3 and I finally unlocked the large and giant sizes....but they don't seem to do anything, is that a future/ to be implemented feature?

Arachnid

The thing is, 1 Dmg means nothing against a 800 hp war machine and generally. But i guess with low genes it's harder to gain more dmg . . . Didn't think of that ... My lvl 11 plantaur with Strength 8 genes and Strong got 59 Dammages (some training in the wild) A Strengh 2 gene one got 30 Dammages... Yeah i guess it would be hard in this system to have a good progression of dammages with not great scaling. That would mean not seeing progression in 10 lvls . . .

Alex

The numbers are fine as they are: high enough that you can make give multiple small bonuses without making a character too powerful, low enough that they don't become confusing. Gaining 1 LDmg in the current system lets you see that your level-up did something without making level difference too powerful.

Syvaron

I always forget about the camp thing, but I will change it a lot soon

Arachnid

The only problem i see coming is the training in the wild. Will it be buffed or nerfed ? I don't really use it at the moment (the MC can't use it). Or will you put decimals (Which dosn't change a thing in the end)


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