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The Roadside Fortress

🕑 Added 2016-02-05 14:28:10 +0000 UTC
The Roadside Fortress

Comments

J. Brian Murphy

A suggestion on castles and their ilk: most are designed with multiple layers of defenses. As the enemy breaks through one defense, they face more, forcing them to grind through layer after layer of prepared and nasty defenses the whole way through. In a fortress like this, that would mean arrow-loops from the outer buildings into that inner courtyard. The assumption would be that the gate is the weakest point and that the enemy would, given enough time and troops, eventually break through. So the point would be to turn the inner courtyard into a killing zone, with arrows coming from all directions. As it is, you could certainly shoot arrows into the courtyard from the tops of the towers, but arrow loops in the large building facing into the courtyard wouldn't be a bad thing at all. Loving your maps! They've been real game-savers when the players zig when I expected them to zag. Thanks as always for sharing your talent.


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