"Punch" WIP 1 - Physics and assets.
🕑 Added 2024-02-03 21:55:17 +0000 UTCSo I've started working on the new poll animation and getting to the part where the character tugs on the clothes made me realise I never simulated clothing interactions like that before. So I took a small detour to learn how to make that work, here's a small demo.
Also tried searching for any publicly available models of punching machines and found nothing so I had to make my own. Here's how it looks like compared to the source:

The only thing lacking is the reflections which will come in when there's an actual environment.
In other news I finished all that commission opening stuff like contacting people, setting up the queue and whatnot, I can focus back on work at last.
Comments
SoylentRobot
cloth physics looks great!
Lucyon2
Well thank you!
Regil
It's crazy how good the boxing machine looks, it's like 1:1 to the original down to every detail. The text on the side of it is hilarious, good job on it!