New commision model - Done! (mostly) + Extra
🕑 Added 2024-11-08 03:13:13 +0000 UTCHere's the comm model I've been picking away at, it's mostly done barring some tweaks and the rig of course.
I revised the way I go about modelling faces a bit with this one, I think it was a good call. Especially since the previous models kinda had that same face syndrome.
Here's an extra render as well:

Also news on the new animation, shocking no one I had to learn another vfx toolkit, this time Mash/Bullet. Here's how that went:
I can now successfully simulate a lot of pasta, my portfolio's set with this one for sure.
Comments
Lucyon2
Oh for sure, I can't wait for the animation that will require me to know how to simulate STEM cells.
StationChief
You're going to have quite the impressive portfolio. For the next animation we're going to have to come up with another tool set for you :-p