m4mk203
patreon
Little assburn. Tangent normalmap for body
🕑 Added 2022-07-30 18:44:07 +0000 UTCI'v made tangent (classic blue ad in armor) normal for body instead of current object space.
What i done:
1. Make copy of CBBE body as regular armor.
2. Remove model space normals support.
3. Make quick and dirty baking tangent normal from muscle model to CBBE from 0 in SP
Results you can see on screenshots.
Can anyone explain to me for what reason we are dealing with this object space shit for 10 years ? May be there is some critical reason?
Comments
Christopher Geigner
I hope you do, would look so good.
gunstb
I have a serious intention to convert base body textures in tangent format for whole body. For now there are still some little issues with head.
Christopher Geigner
It is so much better. I wish we had those textures ages ago. That looks great.