[Electrum+] Dungeons & Lairs #38: Treant Grove (Level 8, 11, 14, or 17)
🕑 Added 2022-04-22 14:00:08 +0000 UTCDownload the PDFs at the end of the post.
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Adventure Details
Treant Grove is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 8, 11, 14, or 17. This document offers a general guideline on how to scale the adventure for each level. The plants of a magical forest have suddenly turned against the elven village located within its trees. The characters must clear out the village and figure out what caused the plants to attack
Creative Team
Designers
- DMDave
- Laura Jordan
- Tony Casper (https://www.patreon.com/spectrecreations)
Writer: Ellie Hogan
Cartography: Tom Cartos (https://www.patreon.com/tomcartos)
Artists
- Dean Spencer
- Direquest
- Fat Goblin Games
- Forrest Imel
- Matias Lazaro
- Nacho Lazaro
- Paper Forge
- Splattered Ink Games
- Shutterstock
Comments
James Geluso
I ran room 10 last night. The northern circle is only 20 feet (four squares) across, but it has two animated trees, which are huge creatures, 15' diameter (three by three squares). I realized the problem only as I was drawing the room, so just changed the map squares to 10' squares instead. I think instead I should have made the trees medium -- like indoor potted trees, rather than outdoors in a forest. I also had a confrontation between the elves and the party who had stolen the staff from the elves. The staff's owner insisted it was given to him by his grandson 105 years ago, and then when the party asked if the grandson was here, he said he won't be born for 355 years. Thus, the time element from Gargoyle's Cathedral is introduced.
Albert Nakano
Sweet! High level adventure!