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Call for Suggestions - New Rules and Mechanics for Endless Journeys

🕑 Added 2023-01-12 07:27:08 +0000 UTC
Call for Suggestions - New Rules and Mechanics for Endless Journeys

Comments

Archon Eric

Better economics and different technology level or values on items based on location? Different currencies based on metal concentration in coins

Archon Eric

Guideline on Roleplay impacts on Presence checks

Greg Laurich

A point buy system for characters would be nice as well... IF if fits. And a sanity mechanic seems to be in order as well. I mean characters should know why that puppy is barking daisies at them...

Chris Spradlin

Legally distinct puppy and kitten people?? I'm here for it. or The Enclave is just Haver. Got it! :D

Richard L'Abbé

PHYSICAL ATTRIBUTES Strength (Str) Agility (AGI) Constitution (CON) Reaction (REA) pure speed , quickness for draw etc MENTAL ATTRIBUTES Willpower (Wil) for bluff etc Logic (LOG) intelligence Intuition (INT) wisdom Charisma (CHA)

Richard L'Abbé

suggestion for stat

Jason Corder

A salvage/crafting system.

Charlie Rhodes

I'd still love to see the introduction of fantasy cultures that live here that def be cool. And if you felt up for it, in the future you could do your own settlement builder campaign in this world a la kingmaker

DM Dave

Puppies and kittens, Pickle. Puppies and kittens.

Chris Spradlin

Flesh out The Enclave. Who/what is there? Shops, inns, defenses, etc.

Kenny Myers

I like the idea of critical damage reducing armor effectiveness and fumbles destroying weapons... so maybe a simple improvised crafting mechanic?


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