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Dungeon Layout Poll

🕑 Added 2023-12-04 23:03:20 +0000 UTC

Comments

Frank Kuschmann

I have chosen option 2 but I wouldn't mind to have option 3 with only exploration since I'm not a battle fan at all.

Skyline

I would say either a blend or exploration focused. I think things where you can be focused on exploring or solving something but end up triggering a trap of sorts to catch you off guard can be pretty fun.

Sarna

I think blend of both is the way. Giving player a choice to either push forward not caring about exploration or lurk a bit deeper in order to discover something additional is the best solution imo. I know that for many people getting stuck at the puzzle and not being able to progress main story because of that can be very frustrating.

Benny Down Under

You get me! Lol

Zenkuro

battles against random monsters are a waste of time. they have no place in this type of games IMO.

Benny Down Under

I probably lean more towards exploration focused myself, but it depends on what kind of enemies you encounter in the dungeons. If the enemies are lewd, then I am definitely all for more battle encounters as well! Haha


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