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Let's talk stats.

🕑 Added 2024-11-05 12:54:41 +0000 UTC

Comments

Alucaard

I enjoy the game a lot as is, capping the personas at 5 points I really like because being an AVN doesn't feel to harsh in the long run like I could potentially make a mistake and fix it quick fast too. This game is gloriously carved into the masterpiece I feel it can become o7

Pax

Some thoughts: Affinity - resetting points while maintaining % affinity makes sense. I also would like some kind of notice that points are being reset so I am aware of the reset (and how often to expect this - every chapter, every in AVN week, etc.). Persona - I like the system. I think I need much more content to see how this stat plays out and the impact of changing from nice guy - bad boy or the reverse. As you point out with Kimberly, even this stat may need something extra if we need to start shifting to bad boy while on her nice guy path. That honestly starts to feel like walking a tightrope and verbal/visual cues may not work by themselves to convey when we are about to fall off the tightrope. Prerequisites not met - I strongly prefer a notification that I did not meet the prerequisites for a scene (and what those prerequisites are) - this will definitely be an AVN with a number of playthroughs and this will help guide a player to better choices on a different playthrough. I prefer this to a gallery unlocker which will give you the scene, but it will be out of context of the path that should have led to it. GL as you continue to craft this AVN.


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