3D Modeling with John Dickinson
patreon
TopoTalk 28
🕑 Added 2024-03-04 02:29:01 +0000 UTCIn this chapter from MILG11, Toby Pitman explains how to add sharp, concave details in geometry under subdivision. Toby demonstrates using Cinema 4D, but these concepts are relevant no matter which 3D modeling application you use.
Learn More about MILG11: Gumroad
Comments
John Dickinson
Agreed. Toby is a great presenter 😎
Guy Insulator
This is a favorite, and I share it often with folks grappling with related issues.