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Dragna's Blog: The Seance Sins

🕑 Added 2023-11-17 13:50:39 +0000 UTC

Comments

DragnaCarta

Thanks for the substantive feedback - you make some very good points. I did enjoy the concept in principle, and I'm always a fan of lore. (It's worth noting, though, that lore is more often enjoyed by DMs than players—I'd be surprised if more than 50% of players remembered who Lugdana was by this point, let alone cared.) Ultimately, too, Re-Reloaded is more about cutting content than adding it. "No content for the sake of content" has been my guiding principle in making this revision—if I can find a place to include that sort of mechanic in a way that complements the narrative rather than detracting from it, I will. Until then, though, it'll remain on the cutting-room floor. Gotta kill your darlings, after all ;)

christian caldwell

Would it be possible to not entirely throw the baby out with the bath water? The Tarokka deck solution is obviously the most elegant, but the lore of these other bad spirits and what they reveal about the world to the inquisitive player are wonderful too. Why not use this Tarokka gameplay to interact with a host of spirits, with players trying to identify which spirits are trustworthy and which are malicious. In the best seance scenes from shows, books, or movies, some of the deepest fears of that scene lie in the feeling that you don't really know who you are talking to. You don't really know who you are letting in, who you are lending power to. You are making yourself vulnerable to something that might be good, but might be the deepest kind of cruel. Usually, this scene ends in a possession of some form, with a member welcoming in a spirit. This could be your stake, not death, but a spiritual tag along that could be good or could be monstrous. Instead of using cards to tell a story, use the cards to describe different spirits, their pasts, their characters, and use possession to put the players themselves at the helm of how they navigate the info dump.

DragnaCarta

Thanks Brenda! And yeah; in retrospect, it definitely comes through that I was on a wild goose chase. It's hard to recognize clunk when you're stuck in the moment, but I'm glad I (with everyone's help) was eventually able to shift gears to something more elegant and evocative. Glad you like the Tarokka version of the seance, and hope you enjoy it in-game!

Brenda Prince

As I started reading this, I thought the seance was a pretty nifty idea. But when you got to the "bad spirits", I wasn't keen on it as it just seemed off.. and as soon as you backtracked it and took it to the tarokka deck, you had me hooked again.. I was actually looking for a few ways to add the Tarokka cards into my campaign (I figured between Ez and Arabelle, I could figure something out) and now you got me excited for this hook.


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