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Curse of Strahd Reloaded Update: Trials of the Mountain Begins

🕑 Added 2024-10-01 01:41:49 +0000 UTC

Comments

ROCCO MARIANI

Hello Dragna! Let me start off by saying that your CoS Reloaded has made my life SO much easier as I was VERY overwhelmed running this campaign and has 50 different resources I was stitching together! The only issue I'm having is, when I go to the URL more often than not now, it tells me that there's a security issue with the site and it won't load. I tried both using Chrome and Edge but same issue. Have you heard anything about this and is there something I should be doing to prevent this? I love your guide but it's getting harder to get to it when I need it and nothing seems to be working lately. Thanks in advance!

DragnaCarta

My gosh; thank you very much for the incredibly kind words! This really just made my night (and I apologize for not replying sooner - it's been a busy few days, haha). Creating a high-quality, low-prep experience has been my exact goal with Reloaded, so I'm so happy to hear that it's delivered exactly that for your group. I always welcome any feedback (or typo catching), so please feel free to send your thoughts if you ever have them! They're always appreciated :) Best of wishes with the rest of the campaign! I hope you and your players continue to enjoy Barovia.

Cameron Wray

Hi there! I just wanted to sincerely thank you for all your work on Reloaded. I've been running and playing D&D (and other systems, but mostly 5e) with various groups for a little over decade and I honestly think that Reloaded is by far the best third-party supplement I've ever seen. I've never had to prep so little to run my games with such polish, as I feel like Reloaded offers the most thorough "complete" experience for a varied and narrative-focused campaign I've yet found, and I always felt like I had to spend so much time modifying and/or adding to even campaigns where I was wanting to run things "as close to the book" as possible that I just don't have to do here. I've been running Reloaded for 8-9 months with mostly weekly games basically following your guide with only very minor changes and both me and my players have been thoroughly enjoying it. I feel like this is the among best D&D I've ever played with the least work I've ever done during prep. To be honest, I've completely abandoned 5e outside of Reloaded for other systems (mainly Pathfinder) because it's grown mechanically very stale to me and the main group I've been playing with for years and none of us are interested in the new direction it seems to be taking with the new PHB. However, I joined up with this new group back in February and they wanted to play 5e, so I found this and it's really brought new life to the system for me. It puts emphasis on expanding and improving the already great narrative aspects of CoS, and really helps to liven up the combat from both a GM and player perspective with your homebrew encounters. Never thought I'd actually enjoy 5e combat again! Don't get me wrong, I still prefer the complexity and variety of Pathfinder combat more, but I look forward to my weekly 5e game just as much as my weekly Pathfinder game entirely because of how beautifully crafted your guide is. The fact that you offer it for free blows my mind. Anyway, I've rambled on for way too long at this point. I just wanted to express my sincere thanks. You've helped to make our 25 or so sessions of CoS a blast for my group, and I'm sure that will only continue (for, at this rate, likely another another year...). I will forever sing the praises of this guide for those that want the best possible path through CoS (at least for those wanting a more linear and narrative-focused experience). My only faults I've been able to find have been a handful of spelling/grammar errors or a couple of errors in logic or continuity, although I'm sure all of that will get wrapped up in time, especially now that you have an editor (I actually very nearly applied for that spot, and kind of regret not doing so). In fact, I've already noticed a few of the holes I found while running things have since been plugged up when I've gone back and checked, which is awesome! If there's ever any kind of help some random person on the internet like me could offer you (like feedback or something), please let me know, genuinely, as I'd really love to give something back for such an amazing product and I'm unfortunately not in the position currently to support financially at the moment (although I did previously). Best of luck on all the continued projects, and thanks again!

DragnaCarta

Thank you very much for the interest! I'll be officially launching the first three course options tomorrow - I'd love to hear your thoughts on them!

Adam Lewis

Hello - I might be interested in your course

DragnaCarta

Glad you're enjoying it! And Soulless Barovians have never been a part of the revised Reloaded guide - not since I launched it last year. (As a general rule, at least with the revised Reloaded guide, anything that isn't explicitly mentioned or incorporated should be ignored.) I consider the concept of Soulless to be poor narrative design, since it discourages the players from investing emotionally in the lives of the everyday Barovian citizens. If you can't retcon it, though, I'd recommend just minimizing it so that it's more like 1 in every 100 Barovians than 9 of every 10.

wolfgaidin

Dragna, first, thanks for all the work on Reloaded! I have been using it with modifications and noticed a fairly recent change that I can't find a reason for when searching the changelogs or working document: why did the lore about the Souless Barovians disappear? The first example I had saved from a previous incarnation had Arik Lorensk, the tavern owner in the Blood of the Vine Tavern as Souless, but now he isn't. Also, in C4a. Arrival at Tser Pool, there is an exception regarding the Vistani Lore "soulless Barovians, which don't exist." Thanks for the insight, as I don't see myself ret-conning this lore since it has been utilized for a long time in our game.

Simone Stellin

Absolutely, i was thinking about having strahd recognize their strenght maybe giving them a prize while making them remember to not question his autority (in his eyes it was Volenta's fault so this time they pass) that's the vibe at least

DragnaCarta

Glad you like it! Though if you're running Reloaded, I'd strongly discourage having any punishment for killing Volenta - Strahd doesn't care if she dies while running her own schemes. Remember - adding *anything* new to *any* arc of Reloaded risks destabilizing the entire campaign!

DragnaCarta

We love a little Vargas. And we can definitely try to improve the changelog!

DragnaCarta

Thanks! I'll definitely keep that in mind.

Lukas Norlund Sivermark

When it comes to the ”Fire” punishment. I had my Strahd gather the party at the overlook of Ravenloft, looking out over the village of Barovia and launch multiple Fireballs down at the village below (ignoring any boring distance rules for his fireballs). Causing the players to run down in order to help escort a group of surviving villagers (+ Ismark) as refugees over to Vallaki. In Vallaki, Ismark then had an increased role, more interactions with group (and they really do like him) and he would update the group on what Fiona and her followers have been up to while the group was away.

Simone Stellin

I was just thinking about a possible Strahd reaction and "justice" for the early Volenta kill my party got (my mistake) and that text-box with blood, gold and fire comes out... Wow now i really can't wait for the next update! Thanks for all the hard work!!!

Berzingh

Awesome as always! I love that Vargas will return at some point, as the players ruined his life (and killed his friend). As you have now an editor for Reloaded, would it be possible to have a more precise changelog? As I translate and prepare in advance the arcs, it is difficult to find the changes to correct my own documents, specially the little ones. We still have half of the arc III ahead of us and we have a lot of fun ! 😁

BenD

Another thought for DM mentoring would be Game Management. How to keep ideas, NPCs, plots and more straight without memorizing everything. How to make use of spreadsheets, flowcharts, and note taking tools in your sessions.

DragnaCarta

Thank you! I might add it to my Patreon shop within the next week or two if enough people are interested, so I appreciate the vote of confidence! :)

Omar Bazavilvazo

Wow the course sounds interesting , love the idea !

DragnaCarta

I'm flattered to hear! And if you do wind up joining the paid Patreon (Platinum or no), I'd love to hear all about the players' adventures in the #campaign-help channel on the Patreon Discord :)

Grim Anubis

Your guide was the main thing that made me want to run it, so if it wasn’t for you I wouldn’t be!!

Grim Anubis

Yeah dude Arc B has been nuts so far!! Honestly love the changes and they came at the best time 😂 we got like the perfect anti strahd team and it’s so cool seeing how they may just be the ones to save the valley 😎

DragnaCarta

Glad to hear that the campaign's been going well so far! I had a lot of fun revising Arc B, so I'm happy to hear the players have been engaged and invested in the characters and plot. Hope you continue to find the guide useful and enjoyable!

DragnaCarta

Rad! And the current idea would be $40 per 1-hour lesson (a la carte), or $120 for the full 4-hour course (for a discounted bundle of $30/session). Would that sound reasonable? 🤔

Carbie Rodgers

I would be Interested In the dm course depending on what the price would be !!!

Grim Anubis

Honestly with how much I use your stuff I would definitely be down to look into both!

Grim Anubis

They just got the church in Barovia Village and met the Father! They’ve been loving it and have been very interested in everything going on! Honestly it’s been so much better than when I was in the normal version of the game, it makes a lot more sense and not as heckinh confusing!

DragnaCarta

Rad! If you're interested now, I currently offer monthly mentoring sessions via the Platinum tier of the paid Patreon - they're fairly open-ended, whereas the mentoring "course" I'm planning right now would be focused on a set of specific topics and course materials (and somewhat cheaper as a result).

DragnaCarta

Awesome! Hope you enjoy.

Edward

Exciting! Looking forward to DMing it!

Grim Anubis

I’d also love to potentially attend a paid couple sessions of Mentoring! I’m a pretty experienced DM but always wanting to learn more from others and would absolutely love to grow further!

DragnaCarta

Thank you!! It really means a lot to hear. How far is your party into the campaign?

Grim Anubis

LETS GOOOOO, loving this reloaded version of the game so much, thanks for all you do!


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