PixelicaCG
gumroad
Blender Ready Hair System + Hair Card Pack + Practice Object Files
🕑 Added 2023-03-03 22:53:23 +0000 UTCFull Ready Hair System Based on Geometry Nodes
The Hair system is based on geometry nodes, by appending the node to your project you'll have access to the full hair system in the geometry nodes and for the +Options version, you'll have easy acess to the full hair system in the modifiers just like the old particle system + Hair and Beard Practice File (.blend)
Full Tutorial:
https://www.youtube.com/watch?v=XXwoc-4dfEk
How to use:
1- In Blender: File > Append
2- Select HairNodes+Options.blend
3- Node Tree > Mainhair
4- Select your head
5- Shift + A > Curve > Empty Hair
6- In Modifier Properties, Change "Surface Deform" to "0 MainHair"
7- You can now change the settings