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SVD V7.1 Release! <3 QOL Improvements & More!

🕑 Added 2024-07-16 22:10:56 +0000 UTC
SVD V7.1 Release! <3 QOL Improvements & More!
SVD V7.1 Release! <3 QOL Improvements & More!
SVD V7.1 Release! <3 QOL Improvements & More!
SVD V7.1 Release! <3 QOL Improvements & More!

Comments

CallMeSlade

have you got everything required? maybe look at if youi have any errors in the log

VNKTS

I can not get this to work for the life of me. I have reinstalled everything, and followed your instructions to the T. But for some reason when the scene opens non of the actions, poses, or camera views do anything when clicking on them. I honestly can not figure this out haha and I am losing my mind. Is there some sort of function I need to use when it opens?

Deepthroatdude

Thanks so much for addressing it so quickly! You're the best

stay blocky

I've uploaded the necessary plugin to the mega folder in the meantime. Just drop it in the AddonPackages folder! https://mega.nz/file/giUGSaLS#k8JX1Id-RCKvhqLoxH-x2TqzvTCIQpR42HaZD1h-_gY

stay blocky

Hi! Thanks for bringing this to my attention! Version 8 isn't far from being finished and I'll make sure it'll resolve this problem! Might be able to release it next week!

Deepthroatdude

It looks like 14mhz quit and removed all their stuff from the hub and one of their packages is required for this version :(

stay blocky

Can you explain this further? What buttons are below that you can't access? What VR headset are you using? I'm not sure if the UI shows up at the same spots with all VR headsets. Maybe if yours has a different resolution ratio than the quest 2 It's a problem. I could only test it on that headset and everything was readable. I recommend using the UI to get to know the keyboard shortcuts and then hidd it and use them instead of clicking buttons. It's a much better experience. Either way I'm working on solutions to this! :)

Spills

Cant really see anything below...like everything below cqant even be accesed in vr...the other ui layout was so easy to use...this seems like a step back imo.

stay blocky

This is planned! Unfortunately the developer of the ui plugin I'm using took a break. They started working on this feature. I'll have a look into it myself, I might be able to code a solution. I was thinking about keeping both the new and old UI in but it increases loading times, affects performance and means additional work. Ideally I can make the UI stationary and move it depending on the pose and player camera. Not an easy task but we'll see!

Pawnee03

seconded. Especially the bottom

Robbybobby63

Great stuff but the buttons are hard to see in VR due to the sharp angles they're at looking around in the HUD. Next update would be better to make the buttons stationary.

blackmambajones

Thank you for taking in the feedback from the last update and incorporating it into this update! Shows you are really listening!

Pantho

Goated scene!


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