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MiP B2 Chapter 14: Nature

🕑 Added 2024-07-09 18:18:23 +0000 UTC

Comments

Carl Gherardi

Hmm. That needs path weights. Time to refactor the spell so we can replace the cost heuristic

Josh

I'm reminded of how in some magic systems, some spells or rituals have casting times of minutes, hours, or even days. And now I'm imagining some of those rituals as involving exponential algorithms that never got optimized.

BarGamer

Huh, I looked, and I can't seem to find any Wall creatures that have infect, wither, or poison counters. Maybe -1/-1? (I'm just kidding.)

NightKhaos

Please be DFS, and Carlos can introduce them to A*

viperfan7

I hope they adopt trinlen into the house

Ben Bass

TYFTC! I like how Trinlen is already getting a feel for what Carlos wants, plus his idea of excitement is definitely different than most!

Ashley Wallis

Woot woot... Path to...Next week onward!

Connor Mcharg

…now then, the main problem with my knowledge of pathfinding algorithims is that they really need to be jumping from node to node in a connection graph, or on a grid (which can be thought of as a graph with connections between touching cells), so I suspect the first part of this spell would be to figure out where those nodes even go - assuming it’s not just sending a mana probe that traverses a bunch of paths until it finds the goal. …if you could make a self-replicating mana probe that takes all the paths at once, that might actually be reasonably efficient - incantation casting is basically the ultimate multi-threaded computing system if you can write the code to use that feature…

Aidan LeBlanc

Third. Bronze, baby

Alexander Riehl

Third?

Test Patron Plz Ignore

Second :(

Chad Williams

First one here! Still officially the biggest fan :) TFTC!!


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