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MiP B2 Chapter 28: Matters of Nobility

🕑 Added 2025-01-22 21:59:21 +0000 UTC

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Elaborate

For the rest, I'm thinking: 4. Merchant/social abilities - 7 structures * Value Diviner - sense what target wants, what they value * Emotion Detector - sense what target is currently feeling * Ward Piercer - increase penetration of Kindar's Soul Structures vs shielding abilities. * Expectation Diviner - sense what target expects Kindar to do * Lie Detector - sense untruths and feints * Model Fitter - use memory & sensory impressions to model target * Modeller - model a context/environment, predict outcomes of hypothetical situation. If he's going to be near Carlos, he'll need to be fairly smart: 5. Intelligence stage - 6 structures * Prognosticator - project future (combo with modeller) * Emotion moderator - motivation, willpower * Wisdom - meta-cognition, second opinion, conscience * Memory * Calculator * Conceptualizer - hold multiple steps in mind Metal manifestation/manipulation would make for a good power-up; unnaturally sharp weapons and unnaturally tough armour. 6. Offense/Defense Enhancer - 5 structures * Metal Manifester - manifest sword/shield/armour/throwing weapon * Mass increase/decrease * Toughener - lock things into shape and make them durable * Metal manipulation - repair/sharpen weapons/armour * Metal phaser - make metal pass through other metal For health, 4 structures is enough to do the most important stuff: 7. Health - 4 structures * Damage Assessment - find and pinpoint problems * Healing - quickly regrow damaged tissue to a functioning state * Cleansing - remove poison, disease, cancer, parasites, scar tissue * Body optimizer - continually work to make body perform better For one of his last structures, I propose an Ultimate Move: a structure that converts its own Essence to fuel an extremely powerful attack. (Then, it would naturally get refilled by the Essence Redistributor, reloading it in hours instead of weeks.) Consuming Essence is wasteful, but having an OP attack like that would be crucial against other Nobles. * Metabolism Enhancer - regain energy quicker by eating lots * Adaptive Specialization - make temporary changes to make Kindar better at fighting his current enemy * Ultimate Move - powerful attack that consumes soul structure level

Elaborate

OK, let's design some fan Soul Structures for Kindar. Currently the plan is: 1. Meta: Essence Redistributor - siphon highest structure, give to lowest. 2. Arm Strength 3. Arm Speed 4. Arm Precision 5. Swordsmanship 6. Vulnerability spotting 7. Draining Strength 8. Intimidation To this I would add: 9. Phantom Arms Kindar has four soul structures focused on just his arms (including Swordsmanship). The obvious thing to do here to maximize their utility is to just give the guy *more arms*. Six ought to be enough. Maybe make the arm parts intangible so they don't bump into each-other. Possible options: * naga-style, normal arms and hands, * Doctor-Octopus-style, long tentacles that can be used to brace against the ground, or * Queen-of-Blades-style, long arms with built-in swords. The Phantom Arms would have synergy with practically everything. They intimidate people, drain strength, lunge for weaknesses, etc. In the first place, the synergy with Swordsmanship is what makes the thing work, because it helps coordinate the arms effectively. The next stage ought to be about making him more robust and giving him artificial leverage to use his arms. Note that you can only give him eight Soul Structures, because if you give him nine, his kid will simply move the Essence redistributor over to the robustness soul complex and use that as their first stage, becoming a high noble. Similarly, you can't give him a second meta-structure - in any stage - for the same reason. 1. Body Strength Enhancer (Everything except arms) 2. Body Durability Enhancer 3. Ablative Armour (Hitpoints) 4. Magic Resistance 5. Stress Sensor 6. Force Distributor - distributes forces through the body 7. Spatial Lock - anchors target in space 8. Force Producer (might be stronger if it needs something to push off of) The third stage would be situation awareness and party mechanics, stuff to make him a good party leader. 1. Targeter - connect to people/objects, make them easier to affect/inspect. 2. External Enhancer - allows Kindar to provide lesser versions of his own buffs to others 3. Appraisal - judges danger level of foes, status of allies, durability of equipment. 4. 360-degree Sensor - detects mass in radius 5. Danger Sense - detects danger 6. Reflex Enhancer - helps Kindar react to new developments. 7. Mental Speed Enhancer - helps Kindar make speedy decisions. 8. Proprioceptualizer - helps Kindar incorporate all the information he gets. I'd suggest they let him go at this point, with a letter to his father that if Kindar goes into their service, they will require him to add these stages: * Merchant/social abilities - 7 structures (his Dad may make suggestions) * Intelligence enhancers - 6 structures * Combat Damage enhancers - 5 structures * General health & healing - 4 structures Then his father will probably convince Kindar on their behalf, because Kindar having social and intelligence enhancers sets up a far brighter future for their House than generic killing structures.

John Vistica

I wonder if Jamar's respawn was somehow affected by the negative spell Carlos used to take her out. Hmmm...

Jouni Osmala

Carlos was explicit about it being unusable afterwards, and it's described name hinted a really narrow function. Oh. And the general purpose version of that structure that Carlos has couldn't be used on itself, that was clearly shown when he attempted repairing as solution to increase rate of absorption. If structure is damaged in anyway it will be significantly less effective. I was first thinking it as a way to keep a big secret from Kindal, but the big secret is that soul structures can be changed afterwards which this structure shows as incorrect assumption.

Melissa Harden

Hey many the restructuring/recycling sole structure can be used last on itself for something somewhat practical afterwards. Maybe something that redistribution of mometom or other physical energy to match the recycling theme.

Drew Monney

Never attribute to malice that which can be explained by stupidity/ignorance. You’d think that the master enchanters know what’s going on, but based on the attitudes in book one, I can totally see them farming out work to apprentices because that’s easier for them. The apprentices don’t have the knowledge base and therefore don’t catch the bug they’ve just accidentally inscribed. Also, even if the enchanters thought the spellwork was perfect, I somehow doubt that all possible actions of the armor were tested in all combinations. They still find bugs in decades old programs after all. Who’s to say that the enchanter didn’t miss a bug where if you cast shield, then speed, then shield, while above ambient mana 6 but below 9, etc… causes a glitch. You don’t notice, but it calls a spell that doesn’t autoclear after activation. So now that’s in local memory and activating the communicator leads to an infinite loop due to callbacks and recursion. Basically causing an accidental infinite loop until overflow would brick the enchantment.

Sid_Cypher

Douglas did finish it! Gratz. At the end, Carlos sure doesn't hide the advanced compression info the way it was hidden from him.

Jambles

I like the idea of them letting him mostly pick the direction of his soul plan, but offering advice, checking synergies, and holding veto power in case he's about to make a mistake that will limit his use as a vassal. Seems like he wants to be a frontliner, and there's always a spot for a powerful, tanky slice-machine. Especially if they can make his existing traits more useful and harder to block.

Monkinto

I don't think the nobles know about the sabotage of the guards armor because neither house Tostral or the Black Blades knew who their target was. That means that there are only two ways the mystery supplier could garuentee that the items they supplied would work: 1. They somehow had access to information about the targets and knew they were crown guards specifcally not just any guard. 2. The sabotage isn't just built into the royal guards armor but all armor provided by the enchanters guild. For reason #1 I can't imagine that the mystery supplier thinks getting rid of two "nobodies" is worth exposing the sabotage to the Crown. They would have to know that if their items worked the guards would eventually try and call for backup and then the sabotage would be exposed. I would expect the supplier to want to only play that trump card against the crown under circumstances where they stand to gain something significant. Reason #2 seems significantly more likely to me and that implies that all the nobles guard's armor is also sabotaged which would indicate that they probably aren't aware of it.

Timo Geerties

The nobles might be in the know about the tampered royal guards' armor and believe to be able to bank on that. Since the Crown won't be interrupting their enemies making mistakes, they haven't given them any leads that the sabotaged armors have been exposed and that their enchanted communications have been likely substituted already. As to who tampered with it and supplied the mercs, that's an entirely different matter

Timo Geerties

He'll learn soon enough how deep the hole he dug himself into truly is. After all, an enobled Kindar no longer answers to his father who has had his back before, but to Carlos as his first vassal. If he messes up, Carlos has to answer to the Crown and Carlos is not having it. Gonna be a rude awakening with many painful and/or humiliating lessons daddy Darmelkon can do very little about

Jouni Osmala

There's a need to have synergy with a structure next to one another, so 8th structure needs to have synergy with first and last structure of the circle. Anyway, If Kindar isn't stupid he will ask would Mana manipulator be capable of doing same thing and would it be a better choice in the long run. Then I think there would be some need to have synergy with the structures. The princesses reaction to at what level their structures merged seems to hint at synergy being the main factor of when structures will merge.

Ben Bass

TYFTC! Ah Carlos is trying to actually change Kindar. I do hope Kindar actually can change. However even if he doesn’t Carlos will know his every weakness and that will keep Kindar from going against him for a while after he has grown his soul structures. Now let’s see if all of this work actually does help Kindar grow up, he seems to be intelligent, yet shallow, which can change if he tries as he matures.

Heiko

So Carlos is trying and for now succeeding in being nice. Kindar knows his place and how to behave, but only out of social fear, he didn't really CHANGE yet - of course he had no time and is still the usual old Kindar. Amber is keeping away, maybe out of instinctive fear of falling back into the old submissive behaviour with him. Felton is studying Kindar, like an ugly but a bit interesting insect which has attracted the attention of your children. The adventurers inside probably are dying of laughter.

Monkinto

Technically it only needs to be a single structure with synergy with everything to qualify as a lower noble with 9 soul structures. Also the "essence siphoner" should qualify as having synergy with everything so he should be able to qualify as a noble once he builds the soul structure after that.

Jouni Osmala

7 soul structures and need to find two soul structures that can synergize enough to be stable enough to be ratified as nobility. If it would be easy then everyone would be nobility. Getting to that without giving Kindar power to become high-noble like power in the future with secrets Carlos would like to keep more of a house secret would be a balancing act. Anyway, the main goal of the first stage probably would have to become noble. It looks like Kindar is a potential liability and there might be need for soul structures to actually fix some of the risks that come from his mere stupidity and inability to control his tongue or just impatience. Maybe possibly a stage dedicated to make him a better socially so that he could operate as a noble and a merchant effectively.

Jouni Osmala

Such a nice guy. Reducing Kindal's potential by giving him a special purpose soul structure instead of General purpose one because he asked for it.

Monkinto

A couple of thoughts: - I wonder if Felton didn't decide to ignore Kindar's rudeness specifically because he wants to see just how many more rabbits Carlos/Amber can pull out of their hats. - Carlos is apparently 100% correct about the Crown's complacency given the nobles apparently asked for permission to take mana from the wilds to empower their future generations and the crown didn't even consider that they might try it anyway after they said no. - Apparently the nobles think they have the power to rival the crown if they band together, I'm certainly interested in finding out what the reality of that situation is. - House Tostral is totally screwed. - Kindar is impressively dumb and I'm looking forward to more chapters from his perspective as he realizes just how big the gap is between him and Carlos/amber.

Test Patron Plz Ignore

Lab work required that someone else get the FIRST

Maurice Brown

Carlos is a far nicer person than I would be…


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