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Swordtember Day 16 - Behemoth

🕑 Added 2022-10-04 04:02:10 +0000 UTC
Swordtember Day 16 - Behemoth
Swordtember Day 16 - Behemoth
Swordtember Day 16 - Behemoth
Swordtember Day 16 - Behemoth

Comments

Tidiane Tone

THIS is what I want to reach, holy damn I love it

Sinlaire

Hmm, I guess the solution to that flaw is to reduce the charge time limit to 1 minute. That way, at the very least, you won't always be able to prepare the charge unless you're in an ambush position where you control when exactly the battle is going to start.

Ned Kelsey

Strong Monster hunter vibes from this one, and not just from looks and lore. I think the slowly building charges and releasing them sounds very reminiscent to how combat in monster hunter feels: Patterned and methodical. Hit , charge, hit, charge, Release, charge, hit, charge. It has design similar to the attack feel of the actual greatsword in the games. the only design flaw is that you could ALWAYS just be holding the blade and keeping it charged to start every fight with what is essentially an adult dragon's breath weapon, since it only takes a little less than 50 seconds to max it out outside of combat. I might lower the max charges down if i start seeing that.


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