Dragon's Dogma 2 photomode mod v1.0.3
🕑 Added 2024-04-06 15:28:09 +0000 UTCCamera version: 1.0.3
Released on: 31-may-2024
Compatible with: Dragon's Dogma 2, Steam
Documentation: https://opm.fransbouma.com/Cameras/dd2.htm
NOTE: To run the tools (and reshade) with the full game, you have to use RE Framework, for Dragon's Dogma 2. To obtain RE Framework go to: https://github.com/praydog/REFramework-nightly/releases and download the DD2 zip file and follow the instructions as described in the readme in the tools' zip file. RE Framework is needed to disable the anti cheat to run reshade and the tools.
As Praydog has spent a lot of time creating this framework, it would be great if you could give his patreon a sub as well to show your appreciation of his work!
Features:
Full, unlimited camera control (gameplay, cutscenes, photomode)
Camera paths support ('dolly cam') for defining moving camera trajectories for movies
Flexible camera shake for handshot videos and camera paths
Controller or mouse/keyboard control over the camera
Field of view (FoV) control
Tilt
Game pause / framestep / Gamespeed control
HUD toggle
Vignette removal
Cutscene DOF removal
Better shadow sampling
Higher LODs
Hotsampling (resize the game window to any resolution)
Changelog:
v1.0.3:
- Fixed: Fixed for patch released on May 30th 2024
v1.0.2:
- Fixed: Fixed for game patch released on April 25th.
v1.0.1:
- Fixed: Camera fixed for patch released on April 9th.
v1.0.0:
- First release
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Comments
FransBouma
Still works fine :)
Stuart
new update out few days ago, hope it didn't break it again lol
FransBouma
I don't do requests, sorry. But as the game uses Unity as engine, you could try CUE: https://framedsc.com/GeneralGuides/cinematic-unity-explorer.htm
FenHarels_Vhenan
I know this is a lot and coming out of left field but can you make a photo mode for Sons of the Forest? Not sure how that works... Like can I pay you to add it or is that something you'd not be interested in. I'm not sure how the whole thing works. Figured it wouldn't hurt to ask, no hard feelers if you tell me no. Thanks for reading this!