Spider-Man 2 Photomode mod 1.0.1
🕑 Added 2025-02-03 13:54:06 +0000 UTCSpider-Man 2 photomode tools. More information:
Camera version: v1.0.1
Released on: 03-nov-2025
Compatible with: Spider-Man 2, Steam
Documentation: https://opm.fransbouma.com/Cameras/spider-man2.htm
Features:
Full, unlimited camera control (gameplay, cutscenes, photomode)
Controller or mouse/keyboard control over the camera
Field of view (FoV) control
Tilt
Game pause / framestep / Gamespeed control
Camera paths
HUD toggle
All aspect ratio's supported
Better sun / ambient light control
Photomode range removal
Hotsampling (resize the game window to any resolution)
Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out
Changelog:
v1.0.1:
- Changed: (IGCS, Hotsampling) Added a way to specify new aspect ratios and delete aspect ratios for the hotsampling resolution tree. The resulting list of aspect ratios is persisted per client.
- Fixed: (IGCS, Client, Hotsampling tab) The controls were configured wrong so the Refresh button wasn't properly aligned, causing wasted space next to the splitter bar
- Fixed: (IGCS, Client, Hotsampling tab) It could be the Hotsampling tab didn't have the default aspect ratios displayed so only the native monitor aspect ratio was added by default.
- Fixed: (IGCS, Client, System) It could be that the setting value for Fast movement multiplier (and potentially some others) weren't registered with the dll after the client had loaded the settings and sent over to the dll.
- Fixed: Latest update broke the tools in a subtle way: the offsets in the photomode structure were changed so manipulating the sun/ambient light with the tools didn't work anymore
v1.0.0:
- General: First release
Comments
Mete Öztürk
where is the fov setings
FransBouma
See FAQ https://opm.fransbouma.com/faq.htm#i-try-to-move-the-camera-with-my-controller-but-instead-my-character-moves
Ruben Tham
Does this work with a PS5 controller? I can't seem to move the camera using it no matter what. I have a PS4 controller as well, am I better of using that?
Bader
hey was wondering if you could do a tutorial on how to use the filming thing
FransBouma
read the documentation link at the top
Tamar Malone
how to install it
FransBouma
You're using other mods/upscalers/overlays?
Tristan Hunter
Hey, so I tried to hotsample with this game and it crashed. That was fine but now it's crashing everytime i try to launch the game. Any solutions?
qawas
never mind sorry. that was my fault. i had depth of field maxed out in game.
qawas
Thanks for this, any way to remove the blur when flying the camera too close to any object?
FransBouma
Sure, that's very easy. See the guide: https://framedsc.com/ReshadeGuides/Addons/shader_toggler_repository.htm
Connor Heaton
I got it working! Thank you for this! Is there any way to add the spider sense/ outlines to the no HUD reshade?
FransBouma
Was a configuration error in my build script, a typo prevented the dll from being signed. Virustotal says 0 vendors flagged this version. Please re-download the zip above. https://www.virustotal.com/gui/file/9685cf12cb5854b7ed4146983835ba434f4adb2b9e5b8bf0900ffd9f9d818ed7 It might be defender still flags it *after* you've injected the dll, because it detects something is injected into another process. In that case, exclude the folder you unpacked the zip file in.
FransBouma
I see the dll isn't signed. Will update the dll
hugo
same here Windows defender says it is a virus. It wasnt the case with other tools you released
FransBouma
A false positive most likely. Virusscanners use AI based scanning, and trigger on the functions my code calls inside windows to e.g. inject the dll into a process (the game) and overwrite process memory (to set the hooks). Some virusscanners are notoriously bad at this tho... :(
Connor Heaton
It keeps triggering my antivirus detector for some reason...
Fahad Hossain
works flawlessly! thanks man!