Assassin's Creed Shadows photomode tools v1.0.7
🕑 Added 2025-03-24 13:55:08 +0000 UTCCamera version: v1.0.8
Released on: 29-jul-2025
Compatible with: Assassin's Creed Shadows on Ubisoft Connect. Also works on Ubisoft+ version and the Steam version
Documentation: https://opm.fransbouma.com/Cameras/acshadows.htm
Features:
Camera control: (Also in cut scenes and photomode)
FoV control
Free unlimited camera movement and rotation
Camera shake controls in both manual movement (for hand-shot videos) and camera paths.
Timestop / game pause control
Camera paths support ('dolly cam') for defining moving camera trajectories for movies.
Game speed control (slow-motion, speed up)
Frameskip
HUD toggle (through shader toggler)
Hotsampling (resize the game window to any resolution)
Time of Day control
Exposure control
Cutscene DOF removal (through shader toggler)
Pillarbox/letterbox removal in custom aspect ratios
Fog control
Higher Level of Detail selection
Outline removal (through shader toggler)
Photomode range removal
Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out
Configurable keybindings
Configurable gamepad buttonbindings
Changelog:
v1.0.8:
- Fixed: (IGCS, Client, Hotsampling tab) The controls were configured wrong so the Refresh button wasn't properly aligned, causing wasted space next to the splitter bar
- Fixed: (IGCS, Client, Hotsampling tab) It could be the Hotsampling tab didn't have the default aspect ratios displayed so only the native monitor aspect ratio was added by default.
- Fixed: Tools fixed for game patch 1.0.7 released on July 29th
v1.0.7:
- Changed: (IGCS, Hotsampling) Added a way to specify new aspect ratios and delete aspect ratios for the hotsampling resolution tree. The resulting list of aspect ratios is persisted per client.
- Fixed: Updated for game patch 1.0.6 released on June 25th
v1.0.6:
- Fixed: Updated for game patch 1.0.5
v1.0.5:
- Fixed: Updated the shadertoggler ini to remove the dof again and also added a rain toggle
- Added: Added an Exposure slider as in some seasons the environment is extremely bright and this might hurt screenshots.
v1.0.4:
- Fixed: Corrected for game patch 1.0.4 (pause and atmospherics were broken)
v1.0.3:
- Changed: Made fog height more precise
- Fixed: Camera fixed for game patch 1.0.3
v1.0.2:
- Changed: IGCS: Moved the Display Notifications checkbox to the configuration tab, and all new tool builds will have that from now on.
- Fixed: HUD toggle was broken with patch released on April 8th
v1.0.1:
- Fixed: The client still had a keybinding editor for 'HUD toggle', while the hud toggle is external.
- Changed: Implemented the right time dilation for game speed control, which should give smoother animations at lower values
- Added: Added player relative camera path support as the player coordinates are now available
- Changed: A better player coordinate smoother which keeps a rolling average over the last 60 coordinates of the player and this seems to eliminate any player stutter when a camera path is playing relative to the player
v1.0.0:
- General: First release
Comments
FransBouma
:) I sadly couldn't find that ... so I couldn't find it to enforce season changes before the counter runs out (so basically change the season to whatever you want)... I really tried, as I hate the looks of some seasons, but sadly it's not in the cards...
xG
Hi Otis, great work! New member here. Any chance to change season dynamically?
FransBouma
Hmm. I did test if it disabled the dof which it still does. This is something different? You can add it yourself, if you want, it's part of the shadertoggler toggles, which you can easily adjust yourself (also with your own toggles if you want), see this guide: https://framedsc.com/ReshadeGuides/Addons/shader_toggler_repository.htm (it's really easy). I mention this, because I don't think I'll be able to fix it anytime soon.
Lana Cielu
The HUD toggle doesn't disable the blur effect that happens after death anymore (it used to work). Would you be able to add that back?
FransBouma
You mean the depth of field? I tested it yesterday and it worked ok... hmm
Ray
Hi I think there might be small issue where the shader toggle doesnt toggle off some blur effects
FransBouma
Ok, will try to fix it on friday, I’m currently traveling
arioch888
Looks like the game's 1.04 update broke the fog controls :(
FransBouma
A new file, defender automatically thinks it's suspicious, but virustotal says it's 100% clean. It's also signed with an EV certificate. See my reply under the BG3 camera which had the same problem earlier this week. https://www.patreon.com/posts/86230271 It's a bit annoying tbh... there's little I can do :(
Paweł Wrzesień
Hi! When downloading the AC:S tools version 1.03 I encountered a problem that I have never had before with any of your tools (including previous versions of AC:S package). Windows Defender detects a Trojan in the package (I have attached a screenshot). Is this normal? https://i.postimg.cc/8kf4P9NZ/ACX-shadows-trojan.jpg
FransBouma
The hud toggle was updated in the 1.0.2 tools, please copy the shadertoggler.ini file from the 1.0.2 zip into the game folder. That should fix it
Wolfen_DE
Hi, after I've updated AC Shadows today and also your latest camtool 1.02 the hud toggle is no more working. I don't know, but it's not fixed for me?! Reshade new installation didn't helped. When I press caps lock it is displayed in reshade, but it doesn't work. pls help
FransBouma
Not to enable it but to change it the < > keys are bound by default (with alt they allow you to fine-tune the sun position)
Thalixte
Great work, as usual ;-) This would be great if it was compatible with SpecialK, but i don't think it is possible easily, as you mentioned. Is it possible to bind a key to change the time of day ?
FransBouma
I did find some functions related to it but so far no success wrt changing the seasons...
FransBouma
I haven't found a way to change the weather
DeathStalker
Did you by any chance see anything about how the seasonal system works? It doesn't even seem like speeding up the game has any effect on it.. I am trying to figure out if there's a way to enable so I can instantly change season from the menu :/
Romain Bousquet
Do you know if it could be possible to mod the weather? To have blue sky! Thx!
FransBouma
Couldn't find where it is located
Romain Bousquet
Hello ! could it be possible to have an option "hide cloud shadows" same as AC Valhalla ? Thx a lot !
FransBouma
Not beyond what you can change in the menu, at least not with the tools
Ronin
hello, is there a way to change the FOV and keep it while playing normally?
Euby Gaming
Awesome work as always mate, thank you! Not sure why cinematic DoF wouldn't install with reshade the first couple of times, but it's all good now
FransBouma
please read the readme, hud toggle is installed via reshade + the included hud toggle
li Mo
Why am I using the delete HUD not responding
Jesus Pimentel
THANKS FOR THE CAMERA TOOL BROTHER!! YOU ARE THE BEST!!
Lucky Cat ★
Always so good! thank you~
Lana Cielu
No problem!
Dave 'Durghan' Wilson
Well, here's hoping a patch fixes that. Thanks.
FransBouma
I don't know why it crashes but as special K is a complex system (that also loads reshade in a different way) I don't think it's possible to make compatible.
FransBouma
I don't do cameras on request :) I'm sorry
Lana Cielu
As for Rise of the Ronin, would it be okay if I commissioned the tool? Depending on the price, of course. I'm not familiar with the pricing around this stuff.
Night Walker
Thanks! Is there a way to make it work with Special K? I'm using it to remove the 30fps lock in cutscenes, and I don’t wanna lose that.
Lana Cielu
Thanks! I managed to find it, which is why I deleted my previous comment haha.
FransBouma
yeah that's the glitching that's being discussed in the docs. THere's no fix (As using a bigger value for the LOD likely won't give you any improvement
Stormageddn
Awesome work! Love it as always :D Especially love the removal of that awful dither fade on foliage.
Adam Mazur
Hey there! When I use higher LODs option, every building in front of me is flickering as hell 😂 Can't use this option rn :P
FransBouma
Thanks btw :) Oh and about your notification question: uncheck the checkbox on the log tab in teh igcsclient :)
FransBouma
the mouse capturing is really caused by the game, as I have had it during research as well when alt -tabbing (from the game to the debugger and back and forth, I often had to alt tab multiple times!). I didn't have any tools injected at that point, just the debugger. It's annoying, indeed, but little I can do about it. :( Some games notoriously capture the mouse.
FransBouma
I currently won't be making a camera for Rise of the Ronin, maybe in the future
Lana Cielu
Thank you! Been using your tools for a while now, and they never disappoint. They're super good! I'm wondering: would you be able to make one for Rise of the Ronin (Steam)? I know there's a photo mode in the game already, but it's far from being as good as your tools.
Dave 'Durghan' Wilson
Yes, it does that for a bit during launch, but once in the game, if you alt-tab out of the game your mouse should be free to move to other monitors. I've been doing it with your tools for years now. And I've been doing for several days now since the game launched. It's only once I've activated the camera tool in-game. I've made a little video showing what's happening and I even discover a couple tings at the end of the video. It's 4 minutes long and the gameplay recorded very choppy but was nice a smooth while I was playing. Not sure what that's about. https://youtu.be/6Ng9nlqx-Iw
FransBouma
I think it's the game tho. If I start the game, the mouse is stuck to a part of my main monitor, no tools injected.
FransBouma
Diagnostic message from what exactly? Did you install reshade *with addon support* ?
FeudalWarriors
FeudalWarriors
thank you brotha!
DeathStalker
Thank you!
Ciera Riley
I can confirm that camera tools work with Ubisoft+! I do use Ubisoft Connect through Steam, though. Just thought I'd let y'all know!
Dave 'Durghan' Wilson
Having a weird issue. I can't tell if I'm doing something to cause it, or if it just happens a few moments after activating the camera tool, but my mouse is getting stuck on my main monitor. I'm running three monitors with my main one in the center. When I try to alt-tab out of the game I didn't think anything was happening until at one point I accidentally hit the Windows key on my keyboard which brings up the Start menu (I'm on Win10) and I saw the mouse pointer move within that space. When I try to move the mouse to left monitor it just stops at the left edge of the main screen. I hope that makes sense. I haven't encountered this before now in other games. Any ideas on how to avoid this would be great. Thanks!
Much118x
Wonderful, had no doubts with you but was just curious. Thanks for the answer as always :)
FransBouma
It's a false positive, as the client injects a dll into another process, some virusscanners pick that up as hostile. The DLL is signed even, if I upload it to virustotal.com it reports 0 infections
Jay225
Hello Otis, thank you for the tool. I just wanna confirm that the tool also works if you bought Assassin's Creed Shadows through Steam.
Much118x
Thanks so much for the tools as always, Otis! Had a curious question but nothing to add - any idea why Windows detects it as a Trojan? Thanks for your efforts as always