The Last of Us, Part 2 photomode mod v1.0.0
🕑 Added 2025-04-09 08:07:58 +0000 UTCCamera version: v1.0.0
Released on: 09-apr-2025
Compatible with: The Last of Us, Part 2, Steam
Documentation: https://opm.fransbouma.com/Cameras/tlou2.htm
Features:
Full, unlimited camera control (gameplay, cutscenes, photomode)
Controller or mouse/keyboard control over the camera
Field of view (FoV) control
Tilt
Camera paths support ('dolly cam') for defining moving camera trajectories for movies.
Timestop
Frameskip
HUD toggle
Hotsampling (resize the game window to any resolution) / Window border removal
Higher model LODs
Light positioning control in Photomode
Better light intensity control (higher values) in photomode
Game speed control (slow-motion, speed up)
Photomode camera available in cutscenes
Photomode lights available in cutscenes
Optional barrel distortion removal
Optional DOF removal
Optional Vignette removal
Sharpening control
Exposure control
Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out
Configurable keybindings
Configurable gamepad buttonbindings
Changelog:
v1.0.0:
- General: First release
Comments
Blubb
Hello Otis. Many thanks for your really great work. I like it very much. Keep up the good work ^-^
FransBouma
Please see: https://opm.fransbouma.com/faq.htm#i-try-to-move-the-camera-with-my-controller-but-instead-my-character-moves
SpoolyWoo
Hello! First off thank you so much for taking the time to make these! Fantastic work! I just finished a playthrough of TLOU 1, and with your camera tools I was able to move/setup the camera with an Xbox controller, and move the character independently with my PS5 controller. It seems the tools for TLOU2 prohibit that. Is this intentional? My PS5 controller works when the Camera is disabled but inputs don't work when the camera is enabled. Any guidance is greatly appreciated. Thanks again for your hard work.
FransBouma
Well, that's your opinion, my descriptions are for when you enable the camera and what you can do when do that. My tools rarely influence anything related to gameplay
Geoff L
I'm not implying you to build anything. However your description is worded badly. I subscribed on the basis that in your description for this mod, FOV could be used for cutscenes, photo mode and GAMEPLAY. If running around and playing the game in a normal way is not GAMEPLAY, then I do not know what is.
FransBouma
Sigh... Not sure what you're trying to accomplish, but if it is that I'm now going to drop everything and build it in, no, that's not going to happen. I've built many many cameras and this has always been the case: what I describe is what is meant when you enable the camera. I think I've built it in for 1 or 2 as the fov in the game was very bad, but that's it and it has always been explicitly described as such.
Geoff L
So I am SUPPOSED to know the camera FOV cant actually be used in regular gameplay from the description which specifically mentions gameplay?
FransBouma
See FAQ: https://opm.fransbouma.com/faq.htm#i-try-to-move-the-camera-with-my-controller-but-instead-my-character-moves
Ulric D
Hello ! Thanks for this !! But I can't move the camera with my ps5 controller I tried everything.. It's working on Elden Ring but not this one
Euby Gaming
Appreciated as always man! Been taking photos in this game for years, but always hated the orbital cam movement, and not been able to get decent shots with some good foreground. Can't wait to be able to completely move around freely, finally! lol :)