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Paper prototyping and the plague

🕑 Added 2018-08-11 05:36:06 +0000 UTC

Comments

Nice

Nikita

It will be great to see 1$ tier with no benefits for people who have too many pledges, but they still, want to share one more )

ExDee

Perhaps you can vertical slice by only selecting a couple out of your handful of possible stats to simulate, and add additional stat tracking as your game develops - testing at which point stat management becomes grind management? Or alternatively you could expand the existing trait system you had (either by adding traits or by adding effects to existing traits) similar to the way that soldier traits work in Metal Gear Solid V Phantom Pain works by having some traits that mean you effectively don't have to manage a character (Daemonic submission, Cultist, Leader...) and some that mean that you have to carry out character management (Homesickness, Too Human, Highbrow...) for a specific stat. The second method means that whilst you do have to carry our management, we aren't doing the same puzzle every time for every character - if that makes sense. Regardless, cheers for continuing! I was an Offbeatr supporter originally :D


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