February Reward Announced
🕑 Added 2022-02-14 06:16:21 +0000 UTCThis month I'm working on assorted improvements to the encounters. I'm currently playing around with:
Vibrators: They're a bit of a booby trap at the moment. I'm working on making them removable. I'll rebalance them to be competitive with the rest of the tool belt items.
A high-end small cock. It'll reduce fear, after all, who'd be intimidated by that little thing?
What if some gear gave you a second tease? I'm thinking some of the scarier equipment could increase fear but give a stackable bonus to the tease count.
An electrostim probe that'll wring a little bit of mana out without climax.
Also, this month's character will be the Backstreet Doc. They're ostensibly a veterinarian but due to their underworld connections, they find more work among gangsters and criminals.
Comments
trotinetto
Understood, thanks for the honest reply, appreciate that. Thought that since you had to unlock and then learn the tome for infestation that it was already understood to be a sort of niche thing for those that wanted it but I may be incorrect in that. Not asking to make infestation the dominant strategy or anything just some more impact on the characters in the world if you do decide to use it, could even make it the worst method out of those available if you wanted, just something for those that are interested but I completely understand that would be potentially a lot of work for not many patrons to enjoy so as always it is up to you. Anything to give it a little more staying power in the world for those that do enjoy it would be nice though ;)
Fleshcult
No news since last you asked, I'm afraid. In the near term I'll be prioritising finishing off The Pit, mixed in with some polish tasks. Generally I try not to make any particular fetish a dominant strategy, because then people feel like they're getting forced into it. For this reason I doubt I'd have infestation give you a leg up in transforming people. I'm not sure what the non-infestation alternative would be there. Some lair description text and encounter-to-encounter changes to attitude would be cool though.
trotinetto
Any plans for more parasite content in the future? Maybe allowing our victims to keep the parasites inside of them between visits as they grow more accustomed to them instead of always being disgusted no matter how much pleasure they derive from them. As well as allowing for the parasites to transform them into proper hosts as well? Just some ideas thrown around since you already have them in the game in that capacity for the player character.