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[Mod] “Do Something” aka "Command Non-Active Sims" - make them Interact - towards others, objects, or alone - for More Control over NPCs

🕑 Added 2025-06-25 03:03:42 +0000 UTC

Comments

Cat Manning

Just wanted to let you know how transformative this has been for my game. It's not only solved routing issues with NPCs and other related failures but has let me give them instructions that has sparked really good storytelling. It streamlines and opens up so much.

Lumpinou

Hi, very weird and abnormal. Have you tried with only this mod installed to figure if something else is interacting negatively

J anon

i love this mod but the last few times i have used it, it has caused my game to freeze and lock up entirely, and i have had to forcibly close it through task manager. i cant get the game to generate an exception, it just stops like this: i click on an npc > "do something" > interact with my sim > menu doesnt pop up, game wont unpause and i cant click on anything. i can still pan the camera around so it's not totally frozen, but i cant interact with anything. i tried opening build mode, it freezes for a while, and although it eventually opens, no of my actions actually register re; placing/selling items. i close buildmode: game still stuck. idk if i have too many pie menu interactions with this one specific sim, or something else is happening but it's been the same sim every time ive loaded into this save :/ the mod is otherwise really good and functions just fine, idk what's going on here, again i wish i could force an exception when this happens, i have BE installed so maybe it would tell me whats wrong

Susie Q.

Just popping in to talk about how invaluable this mod has been for the broken bartender bug that's been going on forever! Now when they stop working and wander off, I can just right-click on the bar to make them start tending it again, and I no longer feel the violent urge to throw my computer against a wall. Thank you!

Lumpinou

Thank you for this kind comment, I'm happy you like the mod 😍

ChelleBelle716

I was just playing the game and I wanted to pop on here quick and tell you how incredible this mod is and how much I love it! It has elevated playing with NPCs so much! Having your played sim have any kind of a relationship with an NPC has always been such a disaster and this has been an enormous improvement! Thank you so, so much!! :-)

A.E Romst

So many interesting things that you are doing is coming! Thank you for your hard work

4thegold

I love this, thank you so much. And im so much looking forward to try out your Law and Disorder mod. I have a feeling it's going to be a HUGE game changer 😃Thank you for all your hard work and making Sims a much better game 🫶

goldilocks434525

So excited for everything you are doing at the moment! Thank you 😍

Tracie

Thank you!

Susie Q.

Oh, yay! I'm ecstatic about this update! I was thinking of suggesting categories in the Discord mod suggestions, but I didn't want to be annoying 😅

Lumpinou

Yes, mod socials are included. Re. objects in general, depends if the person creating the object tagged them properly for functionality or not, most of them should be done fine. Re the matter of cooking in particular, it might be NPC's can't cook at your sim's house, I haven't tried to see if the menus will come up or not

DaisyDreaming

Whaaat?! This is amazing! TYSM!

J anon

does the mod recognise custom social interactions? for example UTOPYA's mods: brawling, kiss and grind, etc. what about custom functional objects? like could i direct a sim to interact with a custom food enabler object and select a recipe for that sim to make?

Lumpinou

Hi, I'm glad you like it. Re options coming and going - just thought I'd mention some of that is true here too, and desired: the goal is to imitate a normal sim pie menu, ie, stuff is available when it would be available to the sim were you playing them, if that makes sense. (The version of this I made for pure mod testing and debugging, which was the reason this was born, makes everything available always, but beyond being not very fun, that is also entirely unsafe to play with as a player, as interactions impact sim's data and thus performing some they should not have access to can cause serious problems with the logic of things happening to the sim in the future)

Taylor B.

ahhh. THIS is everything good about Control Any Sim without all the frustrating bits. You're once again out here changing the game

Sheila Lobert

I'd called it simplified, stripped down, less likely to break alternative. :D

ChelleBelle716

OMG!! Thank you!! This is amazing. MCCC has something kind of like this but with MUCH more limited options that seem to come and go. This is perfect timing - my sim is dating a female NPC and it's like herding cats trying to get her to do what I want her to sometimes. LOL This is going to be incredibly helpful!!

heidi (Team de luniversims.fr)

Tested and approved, it meets my expectations. I can forget the other one, thanks for sharing, it's great. This can make one hell of a beautiful gameplay. Thanks😍​🥰​

eva_fewjarsmile

This is mega cool def gonna have this one 😄

Nax

Is this similar to the Control Any Sim mod ( minus adding them to your house?)

James Patchell

What Fun! Opens up a whole new dimension.

heidi (Team de luniversims.fr)

It's great, it looks more complete than the MC Center one, a lot of parameters limit the actions. Thanks for sharing, I'm looking forward to testing it in game, too good, thanks again.🥰​

Lumpinou

Hi, No testers involved yet other than me, though that should come this week. If you're in the testing corner you'll probably hear of it,

Stephanie

Do ya need any more testers for L&D? 👀🫶🏻 Super excited! Thank u!!


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