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March feature poll & recap

🕑 Added 2024-03-20 01:50:48 +0000 UTC

Comments

Hevensdragon .

My one concern with this list, Some of them will need other ones present before you could implement them. Like the if we want the servants to do crafting we need to be able to train them first. This would require interaction. Sure you could put place holder personalities and lore, but then you have to go back and redo it. And if you add the training later player who have them crafting and whatnot will have to redo their system as now they are untrained. Personally I think there is a necessity to start with a combination of lore and interactions and the training part of recruiting them as party members. That would give the starting framework to have workers needed for crafting or recruiting. The collecting servants to extract energies from sounds like a recycle bin, and could be implemented at any point. The cyber dolls would be good as drones for working assembly lines and making things, but you would kind of need the ones in charge of directing them first. And they would serve much less point without the crafting options as they would be more like consumables you throw away in battle.

Ada18980

Its mostly my way of dealing with crippling decision fatigue and second guessing myself. Long term plans always change, but these are some ideas I had for what to do.

Hevensdragon .

To be clear this is asking which to do first, but all of these are planed in the long run?


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