Can't Stop Fapping (Animation)
🕑 Added 2021-09-02 00:57:41 +0000 UTCClarice has a bit of a self-control problem, but who can blame her with a cock like that?
This is the first draft for Blender animation AA03, which we mentioned in the text update earlier this week. Final version with audio and some adjustments coming later. We'll keep you posted as it progresses. If you have any thoughts on this version, feel free to comment π
Comments
Raven T' Soni
For the audio, who is the artist? Please. β₯β₯β₯
Raven T' Soni
My favorite animation in the world. β₯β₯β₯ Is a long version planned? Because I see on some sites that it is very requested.
Raven T' Soni
Lβ₯VE
Indulge Me
Very good!
Ryupyroa
assuming they mean some kind of onahole, which almost NO 3d artists do in animations. would be pretty CHOICE.
Affect3D - miro
right, will be fixed
Affect3D - miro
yep semi hard to hard is too quick, will see if we can extend it a bit also you're other points, not sure what you mean by thin toy variant though
Affect3D - miro
some truth to what you're saying :)
Affect3D - miro
yep, we'll fix with final version
Affect3D - miro
arrest for indecent exposure, punishment bj
Affect3D - miro
two hands would hide boobage, can't hide boobage
Affect3D - miro
planning on another version with some fixes and voice
TheGreatCornholio
There is some clipping between her right arm and her belt. Also when she moves her left hand her ring stays put.
Sayako & Cerene 4ever
Quick thoughts (I hope). When she's winding down around :30, having her look away from her cock and kind of bite a corner of her lower lip and wince, before she looks at the camera. Maybe even add a devilish little smirk. You know, her teasing herself and US, the viewer as she feels herself "getting there" and backing off. SUPER intense. Soft to hard is too quick, slow it down just a smidge or extend it a little. Adding light pulsing as her cock rises, before it drops and before she begins stroking, would add extra punch in selling the fantasy. Also, having her slowly move her hand down to the base while it gently pulsates and goes soft, slowly (maybe a dribble of pre-cum dripping out :D), would be a great way to end for a proper loop. Instead of the hard (no jokes) cut . Finally as Cwolf mentioned, balls need some lifting/shifting and I would add some more horizontal(?) jiggle to the breasts. They move up and down nicely but the way she's moving and the position... should be more swaying motion, no? Special side on the two handing suggestion. If you do any of that again, could we maybe get a very thin toy variant or something. You know, easy to just turn on/off without making tons of adjustments. When I see futa two handing their own dick, I think the same thing. "Just use a damn toy." Extra special side to appreciate whatever it is making this terrible version of Claire, not look like a damn goblin. GJ team. :)
Dino Divo
Precisely what I was going to say
Haillo
She needs to bust a nut ;D
Cwolf
Think the balls need a little physics added. They're just sitting there like part of a statue.
General Cellron XD
This is awesome would love to see dark Lanessa and Raven doing something like this with that dick/ball type blender art/animation π
Dorio
In the end, Clarice could be smirking and suddenly swap to Ava give her rapid deepthroat at under boobs view. Another interesting viewpoint is a surveillance camera where Jelle(Jill) inspect the whole process and came to arrest her. FYI, Clarice's wedding ring is attached to the table.
Aspyr
Its cos she's cock drunk
Dustinator
Now that is a good start.
EmEn
She looks like she's about to fall asleep. Maybe she's narcolepic? Got that -_- face going on
Ryupyroa
More masturbating pls. And Solstice is onto something with the two hands. Overall, the bodies and image clarity is way better and the eye contact is IT.
BRZ driver
yea two hands or maybe some help hummm.
Solstice
She needs to get two hands on that thing.
IBT
Well, at least the pubic hair is no longer necessary to conceal the join to the genitals.
Xavier Hall
Great animation is this a finished sample project or is there still more work to do for the animation?