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VerehrER from patreon

VerehrER

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VerehrER posts

Posts: 102 Files: 153
VerehrER post mouse control from patreon

mouse control

Just implemented mouse control, what do you think?I will do a full update report on ci-en tomorrow.The new test version will be ready next week, probably, I will try my best.

VerehrER post I am finishing up the new action combat framework from patreon

I am finishing up the new action combat framework

Ten days have passed since the last update. Keep you waiting. Every time I start working on something new, I get caught up in it and lose track of time.It's almost done now, and I'm glad I got it done before July, because there's so much more to do.I honestly couldn't believe I was able to do this in ACE, as I had never seen anything like it in any other ACE game, but actually compiling in Ruby it wasn't as hard as I thought it would be. Now that the frame is complete, it&#39...

VerehrER post I've been working on something new... from patreon

I've been working on something new...

While I was making new map, I was thinking about if I could give players a different choice on how to play the game.I know there are people who do not like going steath mode all the time, so I decided to take a day to work on this simple action combat system (didn't expect it could work at first).It is not perfect yet, enemies now are still catching Luna instead of attacking. I am still thinking about how to do this part.Let me know if you have any thought on it.By the way, since there are s...

V0.345b update & bugs fix

Update The following zones have been changed to safe zones (Sprints do not consume stamina)Abandoned TunnelAbandoned Tunnel 2 Slime's insertion loop animation is now displayed on the left while seducing enemies.V0.345a A bug where the MAX ALERT triggered twice after killing an enemy. After being caught in warehouse, the enemy wouldn't disappear. Enemy in the warehouse was not correctly reset.V0.345b Outpost Ruins - an enemy's script has an error while chasing player. Abandoned Mine -...

Future Update Plan + Progress

Future Update Plan Mist Forest: the remaining two areas are still under construction. Mist Forest: the main story is under 30% completion. Mist Forest - 2nd playthrough: adding side story and increasing difficulty. Mist Forest - 2nd playthrough: you can play as Yukimura. More special skills. More challenging enemies and monsters. More interesting puzzle elements. A special human enemy can attack player which cause stamina damage.Ero Bondage event for Luna after caught. Stuck-in-wall event for Yu...

VerehrER post Wolf of Shadow V0.345a Stable release from patreon

Wolf of Shadow V0.345a Stable release

Thank you for test play, now there should be no major bugs.RPG Maker is a really easy game engine to pick up, although it takes a lot of challenges to optimize.Wolf of Shadow has a complex view and obstruct mechanism, and without maximum optimization in terms of computation, engine like RPG Maker can't really handle it...So, aside from testing bugs, optimization is also where I spend most of my time.Before making this game, I was thinking about using MV or the latest MZ, or even Unity, but o...

Wolf of Shadow - Beta test V0.344 Bug Fix

It's finally done, but I'm not sure if there's still bugs? Maybe, I think it's inevitable.Let me know if you find any bugs.Update Alarm system tutorial (flag soldier related) Exhibition and seduction tutorialsBug Fix The Alert value is abnormal after triggering MAX ALERT and Game Over In the Shadow Crevice area, there is an error with the value reset Wrong respawn coordinates for the 3rd Save Point Illustration does not disappear properly after breaking free from slime during cer...

VerehrER post Illust for tier 2+ Patreon from patreon

Illust for tier 2+ Patreon

just a small gift art

Small update on parasitic slime

Added a simple looping walking animation.Added some sounds.Looks pretty good.See attachments ↓ (vimeo doesn't allow adult content so had to go with attachments)

VerehrER post Game Progress - June 2nd from patreon

Game Progress - June 2nd

A lot has been said on Ci-en, so I'll go into some details.About parasitic slime:In some maps, there are monsters other than human enemies.Unlike human enemies, these monsters attack player, causing stamina damage. Slime might jump on player.When player is entangled with a slime, it gradually exhausts player's stamina, and when player's stamina is reduced to less than half, the slime will become even more entangled with the player.I don't think I need to explain what happens next...

VerehrER post NSFW screenshots from patreon

NSFW screenshots

Can't make this public on Patreon, so this is it.

VerehrER post Screenshots from patreon

Screenshots

A brief look at my game.I am still preparing the demo (some more stuff needs to be added in), sorry.

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