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polygonrunway

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polygonrunway posts

Posts: 705 Files: 1875
polygonrunway post Beach Bar from patreon

Beach Bar

Let's kick back a little bit and just do nothing for a while. In my experience, nothing is best done with feet in the sand and sufficient hydration.

polygonrunway post Quick Scene: Audio Visualizer from patreon

Quick Scene: Audio Visualizer

Behind the Scenes: Italian Architecture Illustration

I was watching one of the recent Pixar animated movies Luca with my son and I was so amazed by the visuals. Not only the style and technical quality, but the overall setting and stylization of the environments. I'm a huge fan of everything Italian and seeing the small rustic sea town was an eye candy for me.Additionally, I recently saw some non-3D images of building facades and I wanted to try this kind of perspective for a long time, so this was the perfect opportunity to explore some Itali...

polygonrunway post Forest Camp from patreon

Forest Camp

Let's escape the temperatures and cool down a bit in a stylized forest camp. Making a coffee over the fire accompanied by the smell of leaves and morning dew.

polygonrunway post Quick Scene: Product Animation from patreon

Quick Scene: Product Animation

polygonrunway post Casa Bella from patreon

Casa Bella

I got a bit inspired recently with Italian rustic architecture and I think it fits nicely with the season, so let's do a mellow afternoon building facade and let's also not forget the one scooter to rule them all.

Behind the Scenes: Summer Diorama

Now fully in summer mood mode, I wanted to something cozy and relaxing. And I think it's time to revisit my process, because there are a lot of new subscribers, so might be a good moment to take few steps back and explain how I start new project every week.First of all, there's always that big question mark of what to create. In the beginning, when doing these daily, I started a list and every time I got an idea or someone suggested a theme in the comments, I wrote it down. But I was a b...

polygonrunway post Tutorial Scene: Lemonade Animation from patreon

Tutorial Scene: Lemonade Animation

polygonrunway post Summer Patio from patreon

Summer Patio

Is it July already? Let's make the most out of the summer nights and spend some time on the summer patio. Eh, behind PC while working on it in Blender I mean.

polygonrunway post Quick Scene: Volume Animation from patreon

Quick Scene: Volume Animation

polygonrunway post Summer Pattern Animation from patreon

Summer Pattern Animation

Time for some funky geometry node animated summer pattern.

Behind the Scenes: Stylized Car Animation

Yeah, summer! Temperatures rise, you can sit on the patio in the evenings, or enjoy a countryside drive with a rolled down window. Instead, I'm sitting here in front of my PC pushing polygons. So I can at least enjoy some of that vibe and get it on the screen.And speaking of rolled down windows, I'm a bit short on vehicle models lately, so I thought I would explore the summer car adventure idea. And additionally, I was planning to do some more grease pencil in Blender, so why not join th...

polygonrunway post Car Adventure Animation from patreon

Car Adventure Animation

Summer comes, time for adventure! And better way to explore, than on a four wheels of your Mini making your way through a dense forest path on a lookout for the next clearing.

polygonrunway post Home Studio from patreon

Home Studio

Our inspiration, drive and consistency sometimes go hand in hand with the environment we work in. Of course, it's possible to do great things in scruffy basement, but after a while, your surroundings will matter. So let's build cozy and inspiring home studio this week.

Behind the Scenes: About Creative Block

Often in the comments, I get this question. How do I come up with ideas? I wrote about this several times now, but it never hurts to circle back for those who missed it. Ideas can be a bit flimsy. Even the simple ones. The moment you need them the most, it's suddenly all blank. But other times, your brain won't shut up and hurls ideas at you like machine gun. Especially, when you need to focus on something completely different.Well, there's an easy remedy. Taking notes. Sounds pretty...

polygonrunway post Quick Scene: Astronaut Animation from patreon

Quick Scene: Astronaut Animation

polygonrunway post Food Truck from patreon

Food Truck

Like an oasis after a several days of mirages on the desert, the Food Truck is a sight to behold when you're making your way hungry through the urban jungle of commute.

polygonrunway post Quick Scene: House Animation from patreon

Quick Scene: House Animation

Behind the Scenes: Martian Animation with Motion Capture

Most of the time, I try to come up with and idea or follow an inspiration and then determine the technique and style to use. But it can work the other way around as well.Last year, I did a collaboration with Rokoko, the leading motion capture brand offering an accessible precision capture using their Smartsuit product range and Studio software. And the suit was kinda just lying around since then and I always wanted to do something with it, but never found the time.This time, I forced myself to f...

polygonrunway post Martian Life from patreon

Martian Life

Let's journey to the red planet and animate how the first settlement or colony might look like.Download the scene .blend file:https://www.dropbox.com/scl/fi/pw1r93qkz6b31x3zlcmki/337-martian-life.zip?rlkey=r24kwpd22ya0fqdj787fpaojd&dl=0

Behind the Scenes: Half-Life Illustration

I love to return to some of the games I played while growing up, as it always sparks some inspiration to create. This time I went quite down the memory lane while browsing my Steam library and found all the Half-Life games. It immediately transported my mind to Black Mesa or Ravenholm and I immediately wanted to capture it.I had to decide what to create and since I never done a Half Life piece, it needed something basic and iconic at the same time. I explored some of the game screenshots here an...

polygonrunway post Quick Scene: Factory Animation from patreon

Quick Scene: Factory Animation

polygonrunway post Half Life from patreon

Half Life

Let's stay in gaming for a bit longer and revisit a classic. Black and white tiles and crowbar in hand, that's how I remember my first encounter with Half Life.

Behind the Scenes: Atompunk Illustration

With the recent Fallout illustration I made after watching the TV show, I wanted to explore the aesthetics further and extract some inspiration for my own work. There is a wide range of elements, that make up a coherent aesthetic. Apart from the obvious visual style and architecture, there are also other subtle details like visual design systems, typography and also social dynamics, government and politics.For example, one of my favorite aesthetic systems - dieselpunk - has a pinch wartime and p...

polygonrunway post Quick Scene: Truck Animation from patreon

Quick Scene: Truck Animation

polygonrunway post Final Fantasy from patreon

Final Fantasy

Better late than never. I finally got around to play some FFVII Remake and I'm loving it! But even though the remake has amazing visuals, I was curious how a more cartoonish, true to the original remaster would look like.

polygonrunway post Quick Scene: Tie Fighter Animation from patreon

Quick Scene: Tie Fighter Animation

May the 4th be with you!

polygonrunway post Dune from patreon

Dune

Finally, my favorite high sci-fi of all times, since the early DOS games in the 90's and countless book pages. Gonna try to match some of the older game aesthetics (wind traps) with the design of the new Ornithopter. What do you think I should make next?

polygonrunway post Quick Scene: Chest Animation from patreon

Quick Scene: Chest Animation

Behind the Scenes: Fallout Illustration

This one came as a no-brainer immediately after I had the chance to binge the new Fallout TV show. After we go the Last of Us last year, it's so amazing to see another high budget game-inspired show, that delivers good TV, while being true to the source material at the same time.I remember playing first Fallout on my PC when I was a kid and even then, I couldn't help but love the game not only for the gameplay, but for its world building and attention to detail. I clearly remember admiri...

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