Ansimuz posts
Forest Bacground
http://ansimuz.com/site/archives/807I made this looped and layered Background Image. Use it for your games. Its Free!
Pupuyi Game - Alpha Prototype
Hey guys because your awesome by supporting me during the development of my games i am giving you access to the Alpha Prototype of my second game Pupuyi: http://ansimuz.com/wip_games/pupuyi/alpha-01/ You only need a browser to play no plug ins required. Play instructions: Kill Enemies by tapping on Pupuyi. Avoid enemies by tapping sideways. Collect gold. This is only a prototype its no really a game yet. Have fun and post your comments.
Final Fantasy Behemoth
I made this tribute to Behemoth from the Final Fantasy Series. You can download the PSD Files and a Wallpaper.
Spaceship Shooter Art Pack
http://ansimuz.com/site/archives/794I released a new pack! This time for shooters. As always in Pixel Art. Available to everybody. Enjoy.
January 2015 Patreon supported
Thank you so much for the support this month!
Wallpaper: Link & Iron knuckle Encounter
I just finished this tribute to one of my favourite NES games: Zelda II. Grab your exclusive wallpaper files for being a Patron.
Link & Ironknuckle first iteration
Ok, this is today progress on this piece.
Remastering a Zelda II Scene
I will improve this Scene using pixels only. Let's see what can i do in the following days.
RPG Town Art Assets
http://ansimuz.com/site/archives/752Hey, Just released a new Art Pack, Perfect for RPG games or Videos... or whatever you want. : http://ansimuz.com/site/archives/752
Walking Loop animation
Hey, I started working on a new assets pack.
Your First HTML5 game using ImpactJS – part 3
Just released part 3 of my series on making an HTML5 game using impactjs
Platformer Art Assets Pack
http://ansimuz.com/site/archives/606Hey, Just released my first pack full of amazing pixel art sprite sheets and Map tiles.It's Perfect for protoyping your game. http://ansimuz.com/site/archives/606 Enjoy and please post your comments
I have posted a new article on game Design
It's an article on how to scope your game.











