M3DM posts
Dragonborn Close Up
The textures are blocked out roughly to help with 3D printing.I use a Prusa i3 MK2S. It is an awesome machine, but when you're printing only 28mm tall it is really important to make the textures clear in your models.
50% of Goal Met (Woo!)
Hi everyone!We are halfway to meeting my first goal of 20 patrons!This will allow me to buy more supplies, and take on more orders. That would include filament, concept art, and shipping materials.I'm saving all Patron donations so far to buy a resin 3D printer. That way I can deliver better quality miniatures!Much love,Mia
Finished Dragonborn
Very pleased how this came out!The pose really makes or breaks a character. Something dynamic like this can convey a lot about the character. For example, the intimidating pose conveys a lot of strength.
Dragonborn WIP
Textures to come into play soon!
Dashing Rogue WIP
Still need to give this man some hands and feet!General pose blocked out for now.
Finished Siren
A fun creature sculpt!I thought the mask was a very creative request, and added a lot to the design.
Finished Juiblex
This was a tricky one for me because I typically sculpt "pretty" or "majestic" things. Snot texture is not exactly my forte hahaI'm pleased with how it came out!
Finished Tortle
Another request that I really enjoyed doing. She looks so sweet, and grandmotherly.I want to improve on cloth texture!
Announcement!
I'm now a sculptor for Bronze Wolf Studio!Check us out https://www.facebook.com/Bronzewolfstudio/http://bronzewolfstudio.com/
Beholder WIP
A commission for Bronze Wolf Studio. I love doing monster sculpts because I don't have to worry about anatomy so much.Time to make the tentacles more dynamic! I'm very happy with the textures so far.
Siren WIP
A lovely Siren I'm sculpting for a Patron!I really enjoy working with clients to best capture what they want.Detail will be added to the feet/hands, clothes, and ears!
Wolf WIP
This is my first attempt at fur! Time to get the rest of the wolf covered now. Made in ZBrushCore.
Finished Black Wolf!
Woo! Pretty happy with my first attempt at fur. Fun Fact: This is my first animal sculpt other than my cat beans!
Wolf WIP - Sculpting Tip
Another example of working from the base up!It is essential to understand the anatomy and muscles! Even though it will all be covered up by fur, it will have much more dimension due to the fundamentals being present.Another great aspect of working for the bones up is that is will allow you to create much more dynamic poses. If a sculpt is giving you too much trouble, try sketching it first. This was made in ZBrushCore.
Monster Sculpting Tip
This is an example of why it is important to subdivide, and have multiple subtools. This sculpt is only one piece! It was made in Sculptris when I was just starting out by excessively using the grab brush. So even though the form is interesting, the roughness of it takes away from that.Always take the time to understand your software. Even though I had an interesting idea going into it, my inexperienced workflow made it take longer and resulted in a lower quality sculpt.Happy sculpting!
Fun Custom Request!
This one was quite fun to do. The request was for a flashy young man wearing a fabulous dress.
Odin Back View
If you'd like to print this, the 3D file is available for free https://www.thingiverse.com/thing:3052741
Odin Completed! Front View
Tomorrow I will post the back view to show how the shield came out!If you'd like to print this, the 3D file is available for free https://www.thingiverse.com/thing:3052741
Odin WIP 2 - Sculpting Tip
This is building off of the original post where it was just a chest sculpt with no head. It definitely pays to have an understanding of the muscles!Now to tackle the hands.
Odin WIP - Sculpting Tip
For this request I'm making Odin holding some weapons, and looking generally menacing.He will have armor, but it essential to understand how the muscles underneath are working. Otherwise the armor will hide the body type of your character.The next step for this sculpt is adjusting the muscles in the arms. The right arm is a good example of why you need to separate and proportion the deltoid and bicep. Otherwise it sorta looks like a lumpy mess.Here they are separated, by the proportions are ...
Female Tabaxi Rogue Completed
Such a fun sculpt to do! The fingers are blocked out for better print quality though I hope to find a better middle ground!
WIP Female Tabaxi Rogue
Starting to sculpt the hair and staff now. Though, I must say the bowl head is quite the look.
Finished Sculpt
Most recent order that I finished yesterday! Made with ZbrushCore.





















